In true RPG fashion, you'll encounter status ailments that affect you, your letter grid, and your foes, special letter gems that grant bonuses when used in a word, and potions to help Lex when he really needs a hand. ![]() After defeating a handful of underlings you'll take on the chapter's final boss before trekking to another mixed-up fairy tale world. The longer the word and the more difficult the letters are to use, the more damage you deal. Dealing damage is a matter of spelling words using the grid of letters below. You'll start to get suspicious when you defeat a gingerbread house, and when a tea party attacks you, things get downright odd. Each chapter is a series of one-on-one battles with fairy tale characters gone awry (and other creatures later in the game). ![]() The structure of Bookworm Adventures 2 is so utterly casual, you can't help but get the hang of it immediately. It's everything the original Bookworm Adventures was with a little extra oomph. Spell words to damage each enemy as you work your way through 30 chapters, gaining levels and earning unique trophies along the way. Computer Gaming World (236): 57–60, 62–69.It's word game meets RPG in the excellent release from PopCap, Bookworm Adventures Volume 2! Mother Goose leaps from the pages of her book when the Big Bad Wolf comes a-knockin', and our bespectacled hero Lex is the only one who can help. ' Computer Gaming World 's 2003 Games of the Year'.
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